Lisaac prototype interface

Section Header
+ name := AI_BEZIER;
- comment := "Operation: bezier";
- version := 1;
Section Inherit
- parent_ai_operation:AI_OPERATION :=
Section Public
+ wx1:REAL_16_16;
+ wy1:REAL_16_16;
+ wx2:REAL_16_16;
+ wy2:REAL_16_16;
+ x:REAL_16_16;
+ y:REAL_16_16;
Creation.
- create_w1 (lx1,ly1:REAL_16_16) w2 (lx2,ly2:REAL_16_16) to (lx3,ly3:REAL_16_16) :SELF <-
- make_w1 (lx1,ly1:REAL_16_16) w2 (lx2,ly2:REAL_16_16) to (lx3,ly3:REAL_16_16) <-
Draw
- draw_stroke b:BITMAP scale s:REAL_16_16 <-
- draw_fill b:BITMAP scale s:REAL_16_16 <-
Display.
- display <-