/**
 * Mandelbulber v2, a 3D fractal generator  _%}}i*<.        ____                _______
 * Copyright (C) 2020 Mandelbulber Team   _>]|=||i=i<,     / __ \___  ___ ___  / ___/ /
 *                                        \><||i|=>>%)    / /_/ / _ \/ -_) _ \/ /__/ /__
 * This file is part of Mandelbulber.     )<=i=]=|=i<>    \____/ .__/\__/_//_/\___/____/
 * The project is licensed under GPLv3,   -<>>=|><|||`        /_/
 * see also COPYING file in this folder.    ~+{i%+++
 *
 * Mandelbox fractal known as AmazingBox or ABox, invented by Tom Lowe in 2010
 * @reference
 * http://www.fractalforums.com/ifs-iterated-function-systems/amazing-fractal/msg12467/#msg12467
 * This formula contains aux.color

 * This file has been autogenerated by tools/populateUiInformation.php
 * from the file "fractal_mandelbox.cpp" in the folder formula/definition
 * D O    N O T    E D I T    T H I S    F I L E !
 */

REAL4 MandelboxIteration(REAL4 z, __constant sFractalCl *fractal, sExtendedAuxCl *aux)
{
	if (fractal->mandelbox.rotationsEnabled)
	{
		REAL4 zRot;
		// cast vector to array pointer for address taking of components in opencl
		REAL *zRotP = (REAL *)&zRot;
		__constant REAL *colP = (__constant REAL *)&fractal->mandelbox.color.factor;
		for (int dim = 0; dim < 3; dim++)
		{
			// handle each dimension x, y and z sequentially in pointer var dim
			REAL *rotDim = (dim == 0) ? &zRotP[0] : ((dim == 1) ? &zRotP[1] : &zRotP[2]);
			__constant REAL *colorFactor = (dim == 0) ? &colP[0] : ((dim == 1) ? &colP[1] : &colP[2]);

			zRot = Matrix33MulFloat4(fractal->mandelbox.rot[0][dim], z);
			if (*rotDim > fractal->mandelbox.foldingLimit)
			{
				*rotDim = fractal->mandelbox.foldingValue - *rotDim;
				z = Matrix33MulFloat4(fractal->mandelbox.rotinv[0][dim], zRot);
				aux->color += *colorFactor;
			}
			else
			{
				zRot = Matrix33MulFloat4(fractal->mandelbox.rot[1][dim], z);
				if (*rotDim < -fractal->mandelbox.foldingLimit)
				{
					*rotDim = -fractal->mandelbox.foldingValue - *rotDim;
					z = Matrix33MulFloat4(fractal->mandelbox.rotinv[1][dim], zRot);
					aux->color += *colorFactor;
				}
			}
		}
	}
	else
	{
		if (fabs(z.x) > fractal->mandelbox.foldingLimit)
		{
			z.x = sign(z.x) * fractal->mandelbox.foldingValue - z.x;
			aux->color += fractal->mandelbox.color.factor.x;
		}
		if (fabs(z.y) > fractal->mandelbox.foldingLimit)
		{
			z.y = sign(z.y) * fractal->mandelbox.foldingValue - z.y;
			aux->color += fractal->mandelbox.color.factor.y;
		}
		if (fabs(z.z) > fractal->mandelbox.foldingLimit)
		{
			z.z = sign(z.z) * fractal->mandelbox.foldingValue - z.z;
			aux->color += fractal->mandelbox.color.factor.z;
		}
	}

	REAL r2 = dot(z, z);

	z += fractal->mandelbox.offset;

	if (r2 < fractal->mandelbox.mR2)
	{
		z *= fractal->mandelbox.mboxFactor1;
		aux->DE *= fractal->mandelbox.mboxFactor1;
		aux->color += fractal->mandelbox.color.factorSp1;
	}
	else if (r2 < fractal->mandelbox.fR2)
	{
		REAL tglad_factor2 = fractal->mandelbox.fR2 / r2;
		z *= tglad_factor2;
		aux->DE *= tglad_factor2;
		aux->color += fractal->mandelbox.color.factorSp2;
	}

	z -= fractal->mandelbox.offset;

	if (fractal->mandelbox.mainRotationEnabled) z = Matrix33MulFloat4(fractal->mandelbox.mainRot, z);

	z = z * fractal->mandelbox.scale;
	aux->DE = aux->DE * fabs(fractal->mandelbox.scale) + 1.0f;
	return z;
}