# Exult makefile for use in Windows with mingw using gcc 10.2 and msys2 shell
# It may require a little tweaking. (paths)

# Where is Ultima 7 installed
U7PATH:=C:/Ultima7
# Where is the distribution packaging handled
DISTPATH:=C:/Ultima7/Dist
# Only used for the Gimp Plug-in
GIMPPATH:=C:/GimpPlugin

# msys2 changed the location of system includes to avoid having to ship duplicates for
# 32- and 64-bit systems. This unfortunately broke anything relying on pkg-config if it
# has a -I$(MSYSTEM_PREFIX)/include on it. This function removes such entries from
# the input and return the stripped output.
MSYSTEM_WPREFIX := $(shell cygpath -m $(MSYSTEM_PREFIX))
S := $() $()

define clean_includes
$(subst -I$(MSYSTEM_WPREFIX)/include$(S),,$(subst -I$(MSYSTEM_PREFIX)/include$(S),,$(1)))
endef

# Includes under $(MSYSTEM_PREFIX) are not considered "system" headers, and will print
# tons of warnings. This functions turns "-IXXX" into "-isystem XXX" to counteract that.
define make_system
$(subst -I, -isystem$(S), $(1))
endef

# Base of the exult source
SRC:=.

# Choose Architecture and Compiler based on $(MSYSTEM), use 64 bits GCC by default.
ifeq ($(MSYSTEM),MINGW64)
	ARCHTYPE:=-march=x86-64
	ARCHFLAGS:=-m64
	CC:=gcc
	CXX:=g++
else ifeq ($(MSYSTEM),MINGW32)
	ARCHTYPE:=-march=i686
	ARCHFLAGS:=-m32
	CC:=gcc
	CXX:=g++
else ifeq ($(MSYSTEM),CLANG64)
	ARCHTYPE:=-march=x86-64
	ARCHFLAGS:=-m64
	CC:=clang
	CXX:=clang++
else ifeq ($(MSYSTEM),CLANG32)
	ARCHTYPE:=-march=i686
	ARCHFLAGS:=-m32
	CC:=clang
	CXX:=clang++
else ifeq ($(MSYSTEM),UCRT64)
	ARCHTYPE:=-march=x86-64
	ARCHFLAGS:=-m64
	CC:=gcc
	CXX:=g++
else ifeq ($(MSYSTEM),CLANGARM64)
// march=native should not be used when building official releases
// so if we start making official ARM build this needs to be changed
	ARCHTYPE:=-march=native
	ARCHFLAGS:=-m64
	CC:=clang
	CXX:=clang++
else
	ARCHTYPE:=-march=x86-64
	ARCHFLAGS:=-m64
	CC:=gcc
	CXX:=g++
endif



ifdef USE_CONSOLE
	SUBSYSTEM:=-mconsole
	SYSFLAGS:=-DUSE_CONSOLE
else
	SUBSYSTEM:=-mwindows
	SYSFLAGS:=
endif

SDL_CFLAGS:=$(shell pkg-config --cflags-only-I SDL2)
### We want to do our own stdout/stderr redirection, thank you.
#SDL_LIBS:=$(shell pkg-config --libs SDL2)
SDL_LIBS:=$(shell pkg-config --libs SDL2)
# -lwinmm

SDL_IMAGE_LIBS:=$(shell pkg-config --libs SDL2_image) $(shell pkg-config --libs SDL2_image)
#-lpng -ltiff -ljpeg -lwebp -lz

### Uncomment these 2 lines, and comment out the 2 above if you want to build
### Exult as a console Win32 application. This is unsupported and is somewhat
### of a hack.
#SDL_LIBS:=$(shell pkg-config --libs-only-L SDL2) $(shell pkg-config --libs-only-l SDL2) -mconsole
#SDL_CFLAGS:=$(shell pkg-config --cflags SDL2)

### Zip File support. Comment out if ZLib isn't installed
### Modify paths, if required
ZIP_CFLAGS:=$(shell pkg-config --cflags zlib) -DHAVE_ZIP_SUPPORT
ifndef STATIC_ZLIB
	ZIP_LIBS:=$(shell pkg-config --libs zlib)
else
	ZIP_LIBS:=$(shell pkg-config --libs --static zlib)
endif

### FLUIDSYNTH libs, for Exult.
# If this doesn't work, insert output of `pkg-config --libs fluidsynth` manually
FLUIDSYNTH_LIBS:=$(shell pkg-config --libs fluidsynth)
FLUIDSYNTH_CFLAGS:=-DUSE_FLUIDSYNTH_MIDI

### TIMIDITY libs, for Exult.
# If this doesn't work, insert output of `pkg-config --libs libtimidity` manually
TIMIDITY_LIBS:=$(shell pkg-config --libs libtimidity)
TIMIDITY_CFLAGS:=-DUSE_TIMIDITY_MIDI

### GTK+ libs and includes, for Exult Studio.
# If this doesn't work, insert output of `pkg-config --cflags gtk+-win32-2.0` manually
GTK_INCLUDES:=$(shell pkg-config --cflags gtk+-3.0)
# If this doesn't work, insert output of `pkg-config --libs gtk+-win32-2.0` manually
GTK_LIBS:=$(shell pkg-config --libs "gtk+-3.0 >= 3.16")

### FREETYPE2 libs and includes, for Exult Studio.
# If this doesn't work, insert output of 'pkg-config --cflags freetype2' manually
FREETYPE2_INCLUDES:=$(shell pkg-config --cflags freetype2)
# If this doesn't work, insert output of 'pkg-config --libs freetype2' manually
FREETYPE2_LIBS:=$(shell pkg-config --libs freetype2)

### ICU libs and includes, for Exult Studio.
# If this doesn't work, insert output of 'pkg-config --cflags icu-uc' manually
ICU_INCLUDES:=$(shell pkg-config --cflags icu-uc)
# If this doesn't work, insert output of 'pkg-config --libs icu-uc' manually
ICU_LIBS:=$(shell pkg-config --libs icu-uc)

### Combined Exult Studio includes and libs.
ES_INCLUDES:=$(GTK_INCLUDES) $(FREETYPE2_INCLUDES) $(ICU_INCLUDES)
ES_LIBS:=$(GTK_LIBS) $(FREETYPE2_LIBS) $(ICU_LIBS) $(ZIP_LIBS) -lpng -luuid -lole32 -lwinmm -lws2_32 $(SUBSYSTEM)

### GIMP libs and includes, for the GIMP plugin.
# If this doesn't work, insert output of 'gimptool --cflags' manually
GIMP_INCLUDES:=$(shell pkg-config --cflags gimpui-2.0 gtk+-2.0)
# If this doesn't work, insert output of 'gimptool --libs' manually
GIMP_LIBS:=$(shell pkg-config --libs gimpui-2.0)

### Ogg vorbis inclides
OGG_INCLUDES:=$(shell pkg-config --cflags ogg vorbis vorbisfile)
OGG_LIBS:=$(shell pkg-config --libs vorbisfile vorbis ogg)

### MT32Emu stuff
# MT32EMU_LIBS=$(shell pkg-config --libs mt32emu)
MT32EMU_LIBS=-L$(shell cygpath -m $(MSYSTEM_PREFIX))/lib -lmt32emu
MT32EMU_VERSION_MAJOR:=2
MT32EMU_VERSION_MINOR:=4
MT32EMU_VERSION_PATCH:=2
MT32EMU_VERSION:=\"$(MT32EMU_VERSION_MAJOR).$(MT32EMU_VERSION_MINOR).$(MT32EMU_VERSION_PATCH)\"
MT32EMU_CFLAGS:=$(shell pkg-config --cflags-only-I mt32emu) \
			-DMT32EMU_EXPORTS_TYPE=0 -DMT32EMU_API_TYPE=0 \
			-DMT32EMU_VERSION_MAJOR=$(MT32EMU_VERSION_MAJOR) \
			-DMT32EMU_VERSION_MINOR=$(MT32EMU_VERSION_MINOR) \
			-DMT32EMU_VERSION_PATCH=$(MT32EMU_VERSION_PATCH) \
			-DMT32EMU_VERSION=$(MT32EMU_VERSION)

ifdef DEBUG_SYMBOLS
	DEBUG_LEVEL:=-g3
endif

ifdef DEBUG
	DEF_DEBUG:=-DDEBUG
endif

ifdef USECODE_CONTAINER
	SHOW_USECODE_CONTAINER:=-DSHOW_USECODE_CONTAINER
endif

ifdef USECODE_DEBUGGER
	USE_USECODE_DEBUGGER:=-DUSECODE_DEBUGGER
endif

ifdef SHOW_NONREADIED_OBJECTS
	USE_SHOW_NONREADIED_OBJECTS:=-DSHOW_NONREADIED_OBJECTS
endif

USING_SJLJ_EXCEPTIONS:=$(findstring --enable-sjlj-exceptions, $(shell $(CC) -v 2>&1))
ifeq ($(USING_SJLJ_EXCEPTIONS),$())
	MTHREADS:=
else
	WARN:=$(warning This compiler uses SJLJ exceptions; for thread safety, the -mthreads option is being used.)
	WARN:=$(warning The compiled binary will depend on MINGWM10.DLL; make sure it is somewhere Exult can find it.)
	MTHREADS:=-mthreads
endif

EXTRA_OPTIONS:=$(DEBUG_LEVEL) $(DEF_DEBUG) $(SHOW_USECODE_CONTAINER) $(USE_USECODE_DEBUGGER) $(USE_SHOW_NONREADIED_OBJECTS)

ifndef OPT_LEVEL
	OPT_LEVEL:=-O2
endif

ifdef DEBUG_SYMBOLS
	OPT_LEVEL:=-Og
endif

ifeq (n,$(findstring n,$(firstword -$(MAKEFLAGS))))
	# run with -n / --dry-run
	# Have ALSA headers for clangd checks.
	# Expected structure is:
	# - '$(WITH_ALSA_HEADERS)/alsa' directory with headers
	# You can nab the headers from https://github.com/alsa-project/alsa-lib
	# and generate "asoundlib.h".
	ifdef WITH_ALSA_HEADERS
		ALSA_CFLAGS:=-DUSE_ALSA_MIDI=1 -isystem $(WITH_ALSA_HEADERS)
	else
		ALSA_CFLAGS:=
	endif
	# Have Android NDK headers for clangd checks.
	# Nab the NDK from https://github.com/android/ndk and define the variable
	# WITH_ANDROID_HEADERS to point to the following NDK directory:
	#   toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include
	# Then create a symlink to $(MSYSTEM_PREFIX)/include/SDL2 inside this dir.
	ifdef WITH_ANDROID_HEADERS
		ANDROID_CFLAGS:=-target x86_64-linux-android28 \
			-DANDROID -fdata-sections -ffunction-sections -funwind-tables \
			-fstack-protector-strong -no-canonical-prefixes $(ARCHTYPE) \
			-isystem $(MSYSTEM_PREFIX)/include/c++/v1 \
			-isystem $(WITH_ANDROID_HEADERS) \
			-isystem $(WITH_ANDROID_HEADERS)/x86_64-linux-android \
			-Iandroid/lib/include -Iandroid/app/src/main/cpp
		ANDROID_OBJS:=\
			android/app/src/main/cpp/android_log_streambuf.o \
			android/app/src/main/cpp/exult_android_main.o \
			android/lib/src/TouchUI_Android.o
	else
		ANDROID_CFLAGS:=
		ANDROID_OBJS:=
	endif
	# Have MacOS headers for clangd checks.
	# Expected structure is:
	# - '$(WITH_MACOS_HEADERS)/Frameworks' directory with per-framework headers
	# - '$(WITH_MACOS_HEADERS)/usr/include' directory with OSX headers
	# For this, nab a framework from https://github.com/phracker/MacOSX-SDKs
	# and make symlinks with the appropriate structure.
	ifdef WITH_MACOS_HEADERS
		MACOS_CFLAGS:=-target x86_64-apple-macosx10.11 -fno-common \
			-D_THREAD_SAFE -DMACOSX -DUSE_CORE_AUDIO_MIDI -DUSE_CORE_MIDI \
			-isystem $(MSYSTEM_PREFIX)/include/c++/v1 \
			-isystem $(WITH_MACOS_HEADERS)/Frameworks \
			-isystem $(WITH_MACOS_HEADERS)/usr/include
	else
		MACOS_CFLAGS:=
	endif
	# Have iOS headers for clangd checks.
	# Expected structure is:
	# - '$(WITH_IOS_HEADERS)/Frameworks' directory with per-framework headers
	# - '$(WITH_IOS_HEADERS)/usr/include' directory with OSX headers
	# For this, nab a framework from https://github.com/xybp888/iOS-SDKs and
	# make symlinks with the appropriate structure.
	ifdef WITH_IOS_HEADERS
		IOS_CFLAGS:=-target arm64-apple-ios12.0 -fmessage-length=0 \
			-fdiagnostics-show-note-include-stack -fmacro-backtrace-limit=0 \
			-fobjc-weak -fpascal-strings -fno-common -fvisibility-inlines-hidden \
			-D__IPHONEOS__=1 -DUSE_CORE_AUDIO_MIDI -DUSE_CORE_MIDI \
			-DMAC_OS_X_VERSION_MIN_REQUIRED=101100 \
			-D__AVAILABILITY_MACROS_USES_AVAILABILITY=0 \
			-DOBJC_OLD_DISPATCH_PROTOTYPES=0 -D_THREAD_SAFE \
			-isystem $(MSYSTEM_PREFIX)/include/c++/v1 \
			-isystem $(WITH_IOS_HEADERS)/Frameworks \
			-isystem $(WITH_IOS_HEADERS)/usr/include
		IOS_OBJS:=\
			ios/ios_utils.o \
			ios/GamePadView.o
	else
		IOS_CFLAGS:=
		IOS_OBJS:=
	endif
	# Force enable /dev/sequencer midi driver for clangd checks.
	ifdef WANT_UNIXSEQ
		UNIXSEQ_CFLAGS:=-DUSE_UNIX_SEQ_MIDI=1
	else
		UNIXSEQ_CFLAGS:=
	endif
else
	# not run with -n / --dry-run
	ALSA_CFLAGS:=
	ANDROID_CFLAGS:=
	ANDROID_OBJS:=
	MACOS_CFLAGS:=
	IOS_CFLAGS:=
	IOS_OBJS:=
	UNIXSEQ_CFLAGS:=
endif

ifeq ($(CC),clang)
WARNINGS := \
	-Wall \
	-Wextra \
	-Wpedantic \
	-Wc++17-compat \
	-Wc++20-compat \
	-Walloca \
	-Wcast-align \
	-Wcast-qual \
	-Wctor-dtor-privacy \
	-Wdeprecated-copy-dtor \
	-Wdisabled-optimization \
	-Wextra-semi \
	-Wformat-nonliteral \
	-Wformat-security \
	-Wformat-y2k \
	-Winvalid-pch \
	-Wmismatched-tags \
	-Wmissing-include-dirs \
	-Wmultichar \
	-Wno-deprecated-declarations \
	-Wnon-virtual-dtor \
	-Wnull-dereference \
	-Wold-style-cast \
	-Woverloaded-virtual \
	-Wpacked \
	-Wredundant-decls \
	-Wregister \
	-Wstack-protector \
	-Wsuggest-override \
	-Wsynth \
	-Wundef \
	-Wzero-as-null-pointer-constant \
	-Warray-bounds \
	-Wformat-overflow \
	-Wformat-truncation \
	-Wformat=2 \
	-Wimplicit-fallthrough \
	-Wshift-overflow \
	-Wstrict-overflow=2 \
	-Wunused-const-variable
else
WARNINGS := \
	-Wall \
	-Wextra \
	-Wpedantic \
	-Wc++17-compat \
	-Wc++20-compat \
	-Walloc-zero \
	-Walloca \
	-Wanalyzer-too-complex \
	-Warith-conversion \
	-Wcast-align \
	-Wcast-align=strict \
	-Wcast-qual \
	-Wcomma-subscript \
	-Wconditionally-supported \
	-Wctor-dtor-privacy \
	-Wdeprecated-copy-dtor \
	-Wdisabled-optimization \
	-Wduplicated-branches \
	-Wduplicated-cond \
	-Wextra-semi \
	-Wformat-nonliteral \
	-Wformat-security \
	-Wformat-y2k \
	-Winvalid-pch \
	-Wlogical-op \
	-Wmismatched-tags \
	-Wmissing-include-dirs \
	-Wmultichar \
	-Wnoexcept \
	-Wno-deprecated-declarations \
	-Wno-maybe-uninitialized \
	-Wnon-virtual-dtor \
	-Wnull-dereference \
	-Wold-style-cast \
	-Woverloaded-virtual \
	-Wpacked \
	-Wredundant-decls \
	-Wredundant-tags \
	-Wregister \
	-Wstack-protector \
	-Wstrict-null-sentinel \
	-Wsuggest-override \
	-Wsynth \
	-Wtrampolines \
	-Wundef \
	-Wuseless-cast \
	-Wvector-operation-performance \
	-Wvirtual-inheritance \
	-Wvolatile \
	-Wzero-as-null-pointer-constant \
	-Warray-bounds=2 \
	-Wattribute-alias=2 \
	-Wcatch-value=3 \
	-Wformat-overflow=2 \
	-Wformat-truncation=2 \
	-Wformat=2 \
	-Wimplicit-fallthrough=3 \
	-Wplacement-new=2 \
	-Wshift-overflow=2 \
	-Wstrict-aliasing=3 \
	-Wstrict-overflow=2 \
	-Wstringop-overflow=4 \
	-Wunused-const-variable=1
endif

CXXFLAGS:=-MMD -std=c++17 -fdiagnostics-color=always $(ARCHFLAGS) $(ARCHTYPE) $(strip $(OPT_LEVEL) $(WARNINGS) -mms-bitfields)

LDFLAGS:=$(ARCHFLAGS) $(ARCHTYPE)
LIBS:=-lmingw32 $(SDL_LIBS) $(ZIP_LIBS) -lpng $(OGG_LIBS) $(FLUIDSYNTH_LIBS) $(TIMIDITY_LIBS) $(MT32EMU_LIBS) -ldsound -luuid -lole32 -lwinmm -lws2_32 $(SUBSYSTEM) $(MTHREADS)

EXEC:=Exult.exe
EXEEXT:=.exe
LIBEXT:=.dll

SERVER_OBJS:=\
	server/objserial.o \
	server/servemsg.o \
	server/server.o \
	server/servewin32.o

ICON_OBJS:=exultico.o

ES_SERVER_OBJS:=\
	server/objserial.o \
	server/servemsg.o \
	server/servewin32.o

MAPEDIT_OBJS:=\
	mapedit/bargeedit.o \
	mapedit/chunklst.o \
	mapedit/combo.o \
	mapedit/compile.o \
	mapedit/contedit.o \
	mapedit/eggedit.o \
	mapedit/execbox.o \
	mapedit/exult_studio.o \
	mapedit/locator.o \
	mapedit/maps.o \
	mapedit/npcedit.o \
	mapedit/npclst.o \
	mapedit/objbrowse.o \
	mapedit/objedit.o \
	mapedit/paledit.o \
	mapedit/shapedraw.o \
	mapedit/shapeedit.o \
	mapedit/shapefile.o \
	mapedit/shapegroup.o \
	mapedit/shapelst.o \
	mapedit/studio.o \
	mapedit/ucbrowse.o \
	usecode/ucsymtbl.o

ES_FILES_OBJS:=\
	files/crc.o \
	files/Flat.o \
	files/Flex.o \
	files/IFF.o \
	files/listfiles.o \
	files/msgfile.o \
	files/Table.o \
	files/U7file.o \
	files/U7fileman.o \
	files/U7obj.o \
	files/utils.o

ES_GAMEMGR_OBJS:=gamemgr/modmgr.o

ES_IMAGEWIN_OBJS:=\
	imagewin/ibuf8.o \
	imagewin/imagebuf.o

ES_SHAPES_OBJS:=\
	shapes/font.o \
	shapes/fontgen.o \
	shapes/fontvga.o \
	shapes/items.o \
	shapes/pngio.o \
	shapes/shapeinf.o \
	shapes/shapewrite.o \
	shapes/shapevga.o \
	shapes/u7drag.o \
	shapes/vgafile.o \
	shapes/shapeinf/ammoinf.o \
	shapes/shapeinf/aniinf.o \
	shapes/shapeinf/armorinf.o \
	shapes/shapeinf/bodyinf.o \
	shapes/shapeinf/continf.o \
	shapes/shapeinf/effhpinf.o \
	shapes/shapeinf/expinf.o \
	shapes/shapeinf/frnameinf.o \
	shapes/shapeinf/frflags.o \
	shapes/shapeinf/frusefun.o \
	shapes/shapeinf/lightinf.o \
	shapes/shapeinf/monstinf.o \
	shapes/shapeinf/npcdollinf.o \
	shapes/shapeinf/objdollinf.o \
	shapes/shapeinf/sfxinf.o \
	shapes/shapeinf/warminf.o \
	shapes/shapeinf/weaponinf.o

MODS = bgkeyring islefaq sifixes

define copy_dlls_for_exe
	for ff in $$($(MSYSTEM_PREFIX)/bin/ntldd -R $(1) | tr '\\' '/' | grep -io '[A-Za-z]:/.*$(MSYSTEM_PREFIX)/.\+\.dll' | sort -u); do cp $$ff $(2)/$$(basename $$ff); done
endef

include Makefile.common

CPPFLAGS:=$(strip -DVERSION=\"$(VERSION)\" -DEXULT_DATADIR=\"data\" \
	-DNOMINMAX=1 -D_USE_MATH_DEFINES -DHAVE_NETDB_H=0 $(SYSFLAGS) \
	-DHAVE_SYS_TYPES_H=1 -DHAVE_SYS_TIME_H=1 -DHAVE_SYS_SOCKET_H=0 \
	-DHAVE_SNPRINTF -DUSE_FMOPL_MIDI -DUSE_MT32EMU_MIDI \
	-DUSE_EXULTSTUDIO -DHAVE_PNG_H -DHAVE_GETOPT_LONG \
	-DHAVE_FREETYPE2 -DUSE_HQ2X_SCALER -DUSE_HQ3X_SCALER -DUSE_HQ4X_SCALER -DUSE_XBR_SCALER \
	-I$(SRC) -I$(SRC)/audio -I$(SRC)/audio/midi_drivers -I$(SRC)/conf -I$(SRC)/data \
	-I$(SRC)/files -I$(SRC)/files/zip -I$(SRC)/gamemgr -I$(SRC)/gumps -I$(SRC)/headers \
	-I$(SRC)/imagewin -I$(SRC)/ios/include -I$(SRC)/objs -I$(SRC)/pathfinder -I$(SRC)/server \
	-I$(SRC)/shapes -I$(SRC)/tools -I$(SRC)/usecode -I$(SRC)/usecode/compiler \
	-I$(SRC)/usecode/ucxt/include -I$(SRC)/mapedit -I$(SRC)/shapes/shapeinf \
	$(call make_system, $(call clean_includes, $(FLUIDSYNTH_CFLAGS) $(TIMIDITY_CFLAGS) $(SDL_CFLAGS) $(ZIP_CFLAGS) $(MT32EMU_CFLAGS) $(ES_INCLUDES))) \
	$(EXTRA_OPTIONS))

PLUGIN_CPPFLAGS:=$(strip -DVERSION=\"$(VERSION)\" -DEXULT_DATADIR=\"data\" \
	-DNOMINMAX=1 -D_USE_MATH_DEFINES -DHAVE_NETDB_H=0 $(SYSFLAGS) \
	-DHAVE_SYS_TYPES_H=1 -DHAVE_SYS_TIME_H=1 -DHAVE_SYS_SOCKET_H=0 \
	-DHAVE_SNPRINTF -DUSE_FMOPL_MIDI -DUSE_MT32EMU_MIDI \
	-DUSE_EXULTSTUDIO -DHAVE_PNG_H -DHAVE_GETOPT_LONG \
	-DHAVE_FREETYPE2 -DUSE_HQ2X_SCALER -DUSE_HQ3X_SCALER -DUSE_HQ4X_SCALER -DUSE_XBR_SCALER \
	-I$(SRC) -I$(SRC)/audio -I$(SRC)/audio/midi_drivers -I$(SRC)/conf -I$(SRC)/data \
	-I$(SRC)/files -I$(SRC)/files/zip -I$(SRC)/gamemgr -I$(SRC)/gumps -I$(SRC)/headers \
	-I$(SRC)/imagewin -I$(SRC)/ios/include -I$(SRC)/objs -I$(SRC)/pathfinder -I$(SRC)/server \
	-I$(SRC)/shapes -I$(SRC)/tools -I$(SRC)/usecode -I$(SRC)/usecode/compiler \
	-I$(SRC)/usecode/ucxt/include -I$(SRC)/mapedit -I$(SRC)/shapes/shapeinf \
	$(call make_system, $(call clean_includes, $(GIMP_INCLUDES))) \
	$(EXTRA_OPTIONS))

CFLAGS:=-MMD -fdiagnostics-color=always $(ARCHFLAGS) $(ARCHTYPE) $(strip $(OPT_LEVEL) -Wall -Wextra -pedantic -mms-bitfields) \
	$(call make_system, $(call clean_includes, $(GIMP_INCLUDES)))

OBJECTS:=$(OBJS) $(TOOL_OBJS) $(ES_OBJS) mapedit/u7shp.o

MISC_OBJS:=exultstudioico.o windrag.o

ES_OBJS:=$(MAPEDIT_OBJS) $(ES_FILES_OBJS) $(ES_GAMEMGR_OBJS) $(ES_IMAGEWIN_OBJS) $(ES_SHAPES_OBJS) \
	$(ES_SERVER_OBJS) $(CONF_OBJS) $(MISC_OBJS) $(ZIP_OBJS)

TOOL_EXES:=expack$(EXEEXT) cmanip$(EXEEXT) ipack$(EXEEXT) mklink$(EXEEXT) mockup$(EXEEXT) rip$(EXEEXT) \
	shp2pcx$(EXEEXT) smooth$(EXEEXT) splitshp$(EXEEXT) textpack$(EXEEXT) wuc$(EXEEXT) u7voice2syx$(EXEEXT) \
	ucc$(EXEEXT) libsmooth_randomize$(LIBEXT) libsmooth_smooth$(LIBEXT) libsmooth_stream$(LIBEXT)

exultico.o: win32/exultico.rc win32/exult.ico win32/exult.exe.manifest
	windres --include-dir win32 win32/exultico.rc exultico.o

exconfig_rc.o: win32/exconfig.rc
	windres --include-dir win32 win32/exconfig.rc exconfig_rc.o

exconfig.dll: $(FILE_OBJS) $(CONF_OBJS) exconfig_rc.o win32/exconfig.o
	$(CXX) $(LDFLAGS) -shared -o $@ $^ -static -lstdc++ -Wl,--dynamicbase

exult_studio$(EXEEXT): $(BG_PAPERDOLL) $(FLEXES) $(ES_OBJS)
	$(CXX) $(LDFLAGS) -o $@ $(ES_OBJS) $(ES_LIBS)

exultstudioico.o: $(SRC)/win32/exultstudioico.rc $(SRC)/win32/exultstudio.ico win32/exult_studio.exe.manifest
	windres --include-dir $(SRC)/win32 $(SRC)/win32/exultstudioico.rc $@

mapedit/u7shp.o: CPPFLAGS:=$(PLUGIN_CPPFLAGS)

u7shp$(EXEEXT) : mapedit/u7shp.o $(FILE_OBJS) shapes/vgafile.o imagewin/ibuf8.o imagewin/imagebuf.o
	$(CXX) $(LDFLAGS) -o $(@) $+ $(GIMP_LIBS) -mwindows

install: $(EXEC)
	mkdir -p $(U7PATH)
	strip $(EXEC) -o $(U7PATH)/$(EXEC)
	$(call copy_dlls_for_exe, $(EXEC), $(U7PATH))
	mkdir -p $(U7PATH)/data
	cp data/exult.flx $(U7PATH)/data
	cp data/exult_bg.flx $(U7PATH)/data
	cp data/exult_si.flx $(U7PATH)/data

debug: $(EXEC)
	mkdir -p $(U7PATH)
	cp $(EXEC) $(U7PATH)
	$(call copy_dlls_for_exe, $(EXEC), $(U7PATH))
	mkdir -p $(U7PATH)/data
	cp data/exult.flx $(U7PATH)/data
	cp data/exult_bg.flx $(U7PATH)/data
	cp data/exult_si.flx $(U7PATH)/data

mods: 
	for mod in $(MODS); do \
	pushd content/$${mod}; \
	echo $${mod};\
	make -j 2 -f Makefile.mingw $${mod}dir=build install; \
	cd build; \
	rm ../../../$${mod}.zip; \
	zip -r  ../../../$${mod}.zip .; \
	popd; \
	done

modsclean:
	for mod in $(MODS); do \
	pushd content/$${mod}; \
	make -j 2 -f Makefile.mingw $${mod}dir=build clean; \
	popd; \
	rm -r -f content/$${mod}/build; \
	rm $${mod}.zip;  \
	done


dist:   U7PATH:=$(DISTPATH)/Exult-$(MSYSTEM_CARCH)
dist:   $(EXEC) exconfig.dll install Exult\ Source\ Code.url mods
	mkdir -p $(DISTPATH)
	cp AUTHORS $(U7PATH)/AUTHORS.txt
	cp ChangeLog $(U7PATH)/ChangeLog.txt
	cp COPYING $(U7PATH)/COPYING.txt
	cp FAQ $(U7PATH)/FAQ.txt
	cp docs/faq.html $(U7PATH)
	mkdir -p $(U7PATH)/images
	cp docs/images/*.gif $(U7PATH)/images
	cp docs/images/docs*.png $(U7PATH)/images
	cp NEWS $(U7PATH)/NEWS.txt
	cp README $(U7PATH)/README.txt
	cp docs/ReadMe.html $(U7PATH)
	cp README.win32 $(U7PATH)/README.win32.txt
	cp win32/README-SDL.txt $(U7PATH)/README-SDL.txt
	cp data/bg/defaultkeys.txt $(U7PATH)/bgdefaultkeys.txt
	cp data/si/defaultkeys.txt $(U7PATH)/sidefaultkeys.txt
	u2d $(U7PATH)/*.txt
	strip exconfig.dll -o $(DISTPATH)/exconfig-$(MSYSTEM_CARCH).dll
	cp win32/exult_installer.iss $(DISTPATH)
	mkdir -p $(DISTPATH)/mods
	for mod in $(MODS); do \
	cp $${mod}.zip $(DISTPATH)/mods; \
	done
	cp Exult\ Source\ Code.url $(U7PATH)

git_revision :=$(shell git rev-parse HEAD)
git_tag :=$(shell git tag -l --points-at HEAD)
Exult\ Source\ Code.url:
	echo "[InternetShortcut]" > Exult\ Source\ Code.url
ifneq  ($(git_tag),)
	echo URL=https://github.com/exult/exult/tree/$(git_tag) >> Exult\ Source\ Code.url
else ifneq ($(git_revision),)
	echo URL=https://github.com/exult/exult/tree/$(git_revision) >> Exult\ Source\ Code.url
else
	echo URL=https://github.com/exult/exult/ >> Exult\ Source\ Code.url
endif
	echo Iconfile=https://exult.sourceforge.io/favicon.ico >> Exult\ Source\ Code.url
	echo IconIndex=0  >> Exult\ Source\ Code.url

toolsinstall: tools
	mkdir -p $(U7PATH)
	mkdir -p $(U7PATH)/tools
	strip ucxt$(EXEEXT) -o $(U7PATH)/ucxt$(EXEEXT)
	for ff in $(TOOL_EXES); do strip $$ff -o $(U7PATH)/tools/$$ff; done
	$(call copy_dlls_for_exe, ucxt$(EXEEXT) $(TOOL_EXES), $(U7PATH))
	mkdir -p $(U7PATH)/data
	cp usecode/ucxt/data/events.data $(U7PATH)/data
	cp usecode/ucxt/data/flags.data $(U7PATH)/data
	cp usecode/ucxt/data/u7opcodes.data $(U7PATH)/data
	cp usecode/ucxt/data/u7misc.data $(U7PATH)/data
	cp data/bginclude.uc $(U7PATH)/data
	cp data/u7bgintrinsics.data $(U7PATH)/data
	cp data/u7siintrinsics.data $(U7PATH)/data
	cp data/u7sibetaintrinsics.data $(U7PATH)/data

toolsdist: U7PATH:=$(DISTPATH)/Tools-$(MSYSTEM_CARCH)
toolsdist: tools toolsinstall Exult\ Source\ Code.url
	mkdir -p $(DISTPATH)
	cp tools/expack.txt $(U7PATH)/tools
	cp tools/intrins1.txt $(U7PATH)/tools
	cp tools/intrins2.txt $(U7PATH)/tools
	cp tools/ipack.txt $(U7PATH)/tools
	cp tools/shp2pcx.txt $(U7PATH)/tools
	cp tools/splitshp.txt $(U7PATH)/tools
	cp tools/textpack.txt $(U7PATH)/tools
	cp tools/u7bgflag.txt $(U7PATH)/tools
	cp tools/u7siflag.txt $(U7PATH)/tools
	cp tools/ucformat.txt $(U7PATH)/tools
	cp docs/ucc.txt $(U7PATH)/tools
	cp mapedit/tools/mockup/README $(U7PATH)/tools/mockup.txt
	cp mapedit/tools/mockup/mappings.txt $(U7PATH)/tools
	cp mapedit/tools/mockup/mappings_alternative.txt $(U7PATH)/tools
	cp mapedit/tools/mockup/map.png $(U7PATH)/tools
	cp mapedit/tools/smooth/README $(U7PATH)/tools/smooth.txt
	cp mapedit/tools/smooth/smooth.conf $(U7PATH)/tools
	cp mapedit/tools/smooth/rough.bmp $(U7PATH)/tools
	cp mapedit/tools/smooth/smoothed.bmp $(U7PATH)/tools
	cp usecode/ucxt/Docs/README $(U7PATH)/ucxt.txt
	cp usecode/ucxt/Docs/ucxtread.txt $(U7PATH)
	cp AUTHORS $(U7PATH)/AUTHORS.txt
	cp Exult\ Source\ Code.url $(U7PATH)
	cp COPYING $(U7PATH)/COPYING.txt
	cp win32/README-SDL.txt $(U7PATH)/tools/README-SDL.txt
	u2d $(U7PATH)/*.txt
	u2d $(U7PATH)/tools/*.txt
	cp win32/exult_tools_installer.iss $(DISTPATH)

studioclean:
	rm -f $(ES_OBJS) $(ES_OBJS:%.o=%.d) exult_studio$(EXEEXT)

studio: exult_studio$(EXEEXT)

studioinstall: exult_studio$(EXEEXT)
	mkdir -p $(U7PATH)
	strip exult_studio$(EXEEXT) -o $(U7PATH)/exult_studio$(EXEEXT)
	mkdir -p $(U7PATH)/data
	cp mapedit/exult_studio.glade $(U7PATH)/data
	mkdir -p $(U7PATH)/data/estudio
	mkdir -p $(U7PATH)/data/estudio/new
	cp data/estudio/new/*.dat $(U7PATH)/data/estudio/new
	cp data/estudio/new/*.flx $(U7PATH)/data/estudio/new
	cp data/estudio/new/*.vga $(U7PATH)/data/estudio/new
	cp data/estudio/new/*.shp $(U7PATH)/data/estudio/new
	mkdir -p $(U7PATH)/lib/gdk-pixbuf-2.0/2.10.0/loaders
	gdk-pixbuf-query-loaders --update-cache
	cp $(MSYSTEM_PREFIX)/lib/gdk-pixbuf-2.0/2.10.0/loaders.cache $(U7PATH)/lib/gdk-pixbuf-2.0/2.10.0
	cp $(MSYSTEM_PREFIX)/lib/gdk-pixbuf-2.0/2.10.0/loaders/*.dll $(U7PATH)/lib/gdk-pixbuf-2.0/2.10.0/loaders
	$(call copy_dlls_for_exe, exult_studio$(EXEEXT) $(wildcard $(MSYSTEM_PREFIX)/lib/gdk-pixbuf-2.0/2.10.0/loaders/*.dll), $(U7PATH))
	mkdir -p $(U7PATH)/share/glib-2.0/schemas
	cp $(MSYSTEM_PREFIX)/share/glib-2.0/schemas/gschemas.compiled $(U7PATH)/share/glib-2.0/schemas
	mkdir -p $(U7PATH)/share/icons
	cp -R $(MSYSTEM_PREFIX)/share/icons/Adwaita $(MSYSTEM_PREFIX)/share/icons/hicolor $(U7PATH)/share/icons
	mkdir -p $(U7PATH)/share/gtk-3.0
	echo "[Settings]" > $(U7PATH)/share/gtk-3.0/settings.ini

studiodist: U7PATH:=$(DISTPATH)/Studio-$(MSYSTEM_CARCH)
studiodist: exult_studio$(EXEEXT) studioinstall  Exult\ Source\ Code.url
	mkdir -p $(DISTPATH)
	cp docs/exult_studio.html $(U7PATH)
	cp docs/exult_studio.txt $(U7PATH)
	mkdir -p $(U7PATH)/images
	cp docs/images/*.gif $(U7PATH)/images
	cp docs/images/studio*.png $(U7PATH)/images
	cp AUTHORS $(U7PATH)/AUTHORS.txt
	cp COPYING $(U7PATH)/COPYING.txt
	cp Exult\ Source\ Code.url $(U7PATH)
	u2d $(U7PATH)/*.txt
	cp win32/exult_studio_installer.iss $(DISTPATH)

pluginclean:
	rm -f u7shp$(EXEEXT) mapedit/u7shp.o mapedit/u7shp.d

plugin: u7shp$(EXEEXT)

plugininstall: plugin
	mkdir -p $(GIMPPATH)
	strip u7shp$(EXEEXT) -o $(GIMPPATH)/u7shp$(EXEEXT)
	# Note: Gimp has everything a plugin needs already, so we don't
	# need to ship anything else really.
	#$(call copy_dlls_for_exe, u7shp$(EXEEXT), $(GIMPPATH))

plugindist: GIMPPATH:=$(DISTPATH)/GimpPlugin-$(MSYSTEM_CARCH)
plugindist: plugin plugininstall
	mkdir -p $(DISTPATH)
	cp mapedit/gimpwin32.txt $(GIMPPATH)
	u2d $(GIMPPATH)/*.txt
	cp win32/exult_shpplugin_installer.iss $(DISTPATH)

allclean: clean toolsclean studioclean modsclean
	rm -f exconfig.dll exconfig_rc.o win32/exconfig.o
	rm -f Exult\ Source\ Code.url

allinstall: install toolsinstall studioinstall

run:
	start $(EXEC)

-include $(OBJECTS:%.o=%.d)
