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		<Option compiler="gcc" />
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			<Target title="debuggergdb_test">
				<Option output="../../devel30/debuggergdb_test" prefix_auto="1" extension_auto="1" />
				<Option object_output="../../.objs30/plugins/debuggergdb/debuggergdb_test" />
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				<Variable name="WX_CONFIG" value="wx-config --version=3.0" />
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			<Add alias="All" targets="debuggergdb_test;" />
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			<Add option="-Wall" />
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			<Add option="$(#CB_RELEASE_TYPE)" />
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			<Add option="-DcbDEBUG" />
			<Add option="-DCB_TEST_PROJECT" />
			<Add directory="$(#unittest_pp.include)" />
			<Add directory="." />
			<Add directory="../../include" />
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		<Linker>
			<Add option="`$(WX_CONFIG) --libs std,aui,propgrid`" />
			<Add option="-z defs" />
			<Add library="codeblocks" />
			<Add library="UnitTest++" />
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		<Unit filename="debugger_defs.cpp" />
		<Unit filename="debugger_defs.h" />
		<Unit filename="debuggergdb_test_backtrace.cpp" />
		<Unit filename="debuggergdb_test_common.h" />
		<Unit filename="debuggergdb_test_defs.cpp" />
		<Unit filename="debuggergdb_test_examine_memory.cpp" />
		<Unit filename="debuggergdb_test_main.cpp" />
		<Unit filename="debuggergdb_test_parse_locals.cpp" />
		<Unit filename="debuggergdb_test_parser.cpp" />
		<Unit filename="debuggergdb_test_parser_cdb.cpp" />
		<Unit filename="debuggeroptionsprjdlg.h" />
		<Unit filename="gdb_commands.h" />
		<Unit filename="parsewatchvalue.cpp" />
		<Unit filename="parsewatchvalue.h" />
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			<code_completion />
			<debugger />
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